//
//  YHGameSettingScene.h
//  ThunderWarriors
//
//  Created by mac on 12-12-23.
//
//

#ifndef __ThunderWarriors__YHGameSettingScene__
#define __ThunderWarriors__YHGameSettingScene__

#include "YHScene.h"

class YHGameSettingScene : public YHScene {
public:
    YHGameSettingScene();
    ~ YHGameSettingScene();
    virtual bool init();
    
    CREATE_FUNC(YHGameSettingScene)
    CREATE_FUNC_SCENE_WITHID(YHGameSettingScene)
    DECLARE_CREATE_CLASS(YHGameSettingScene)
};

#endif /* defined(__ThunderWarriors__YHGameSettingScene__) */
